cocos2d-x is a multi-platform 2D game framework in C++, branched on cocos2d-iphone and licensed under MIT. The master branch on github uses OpenGL ES 2.0 rendering, while the old gles11 branch uses ...
This is a comparison between the latest versions of Cocos2d-x (v4.0) and Axmol Engine (2.10.0). Cocos2d-x v4.0 Axmol Engine v2.10.0 Engines Metal, OpenGL ES 2.0 Metal, OpenGL ES 2.0-3.0, OpenGL 3.3, ...
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